What make's a good animation?

By wayne mccauslin

As a student animator it is very easy to fall into the trap of trying to make the perfect film that everyone will love. Even though history tells us otherwise with some of the most successful animation using the simplest method of storytelling and some of the biggest blunders well being the needlessly complicated (e.g. final fantasy). For over three years I have considered myself to be an animator but not till recently have i realised the importance of simplicity.

The temptation to swallow more than you can chew comes from the great level of expectancy at university with the next step being the industry. With the chances of becoming successful in the arts being so tight it’s understandable why we shake at the knees of Pixar (in my case). One of the disadvantages of being a student animator is the workload. It’s hard enough being an animator but to come up with a concept, storyboarding, audio and visual direction and of course thee animating seems abit too much don’t you think? Anyway losing my point here, but maybe if i decided to make things simple and take all that workload off and do what animation is all about I might actually be able to make it through Uni without going crazy. But I guess I’ll just have to see where my next animation takes me. (please please win an oscar)

Here’s a cool animation I came across today, pretty funny and -->simple



 

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